421 lines
14 KiB
TypeScript
421 lines
14 KiB
TypeScript
/**
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* gstack CLI — thin wrapper that talks to the persistent server
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*
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* Flow:
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* 1. Read .gstack/browse.json for port + token
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* 2. If missing or stale PID → start server in background
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* 3. Health check + version mismatch detection
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* 4. Send command via HTTP POST
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* 5. Print response to stdout (or stderr for errors)
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*/
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import * as fs from 'fs';
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import * as path from 'path';
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import { resolveConfig, ensureStateDir, readVersionHash } from './config';
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const config = resolveConfig();
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const IS_WINDOWS = process.platform === 'win32';
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const MAX_START_WAIT = IS_WINDOWS ? 15000 : 8000; // Node+Chromium takes longer on Windows
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export function resolveServerScript(
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env: Record<string, string | undefined> = process.env,
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metaDir: string = import.meta.dir,
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execPath: string = process.execPath
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): string {
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if (env.BROWSE_SERVER_SCRIPT) {
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return env.BROWSE_SERVER_SCRIPT;
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}
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// Dev mode: cli.ts runs directly from browse/src
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// On macOS/Linux, import.meta.dir starts with /
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// On Windows, it starts with a drive letter (e.g., C:\...)
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if (!metaDir.includes('$bunfs')) {
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const direct = path.resolve(metaDir, 'server.ts');
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if (fs.existsSync(direct)) {
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return direct;
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}
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}
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// Compiled binary: derive the source tree from browse/dist/browse
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if (execPath) {
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const adjacent = path.resolve(path.dirname(execPath), '..', 'src', 'server.ts');
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if (fs.existsSync(adjacent)) {
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return adjacent;
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}
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}
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throw new Error(
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'Cannot find server.ts. Set BROWSE_SERVER_SCRIPT env or run from the browse source tree.'
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);
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}
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const SERVER_SCRIPT = resolveServerScript();
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/**
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* On Windows, resolve the Node.js-compatible server bundle.
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* Falls back to null if not found (server will use Bun instead).
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*/
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export function resolveNodeServerScript(
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metaDir: string = import.meta.dir,
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execPath: string = process.execPath
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): string | null {
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// Dev mode
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if (!metaDir.includes('$bunfs')) {
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const distScript = path.resolve(metaDir, '..', 'dist', 'server-node.mjs');
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if (fs.existsSync(distScript)) return distScript;
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}
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// Compiled binary: browse/dist/browse → browse/dist/server-node.mjs
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if (execPath) {
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const adjacent = path.resolve(path.dirname(execPath), 'server-node.mjs');
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if (fs.existsSync(adjacent)) return adjacent;
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}
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return null;
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}
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const NODE_SERVER_SCRIPT = IS_WINDOWS ? resolveNodeServerScript() : null;
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interface ServerState {
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pid: number;
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port: number;
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token: string;
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startedAt: string;
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serverPath: string;
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binaryVersion?: string;
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}
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// ─── State File ────────────────────────────────────────────────
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function readState(): ServerState | null {
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try {
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const data = fs.readFileSync(config.stateFile, 'utf-8');
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return JSON.parse(data);
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} catch {
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return null;
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}
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}
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function isProcessAlive(pid: number): boolean {
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try {
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process.kill(pid, 0);
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return true;
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} catch {
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return false;
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}
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}
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// ─── Process Management ─────────────────────────────────────────
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async function killServer(pid: number): Promise<void> {
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if (!isProcessAlive(pid)) return;
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try { process.kill(pid, 'SIGTERM'); } catch { return; }
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// Wait up to 2s for graceful shutdown
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const deadline = Date.now() + 2000;
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while (Date.now() < deadline && isProcessAlive(pid)) {
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await Bun.sleep(100);
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}
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// Force kill if still alive
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if (isProcessAlive(pid)) {
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try { process.kill(pid, 'SIGKILL'); } catch {}
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}
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}
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/**
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* Clean up legacy /tmp/browse-server*.json files from before project-local state.
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* Verifies PID ownership before sending signals.
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*/
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function cleanupLegacyState(): void {
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try {
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const files = fs.readdirSync('/tmp').filter(f => f.startsWith('browse-server') && f.endsWith('.json'));
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for (const file of files) {
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const fullPath = `/tmp/${file}`;
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try {
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const data = JSON.parse(fs.readFileSync(fullPath, 'utf-8'));
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if (data.pid && isProcessAlive(data.pid)) {
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// Verify this is actually a browse server before killing
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const check = Bun.spawnSync(['ps', '-p', String(data.pid), '-o', 'command='], {
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stdout: 'pipe', stderr: 'pipe', timeout: 2000,
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});
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const cmd = check.stdout.toString().trim();
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if (cmd.includes('bun') || cmd.includes('server.ts')) {
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try { process.kill(data.pid, 'SIGTERM'); } catch {}
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}
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}
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fs.unlinkSync(fullPath);
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} catch {
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// Best effort — skip files we can't parse or clean up
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}
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}
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// Clean up legacy log files too
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const logFiles = fs.readdirSync('/tmp').filter(f =>
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f.startsWith('browse-console') || f.startsWith('browse-network') || f.startsWith('browse-dialog')
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);
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for (const file of logFiles) {
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try { fs.unlinkSync(`/tmp/${file}`); } catch {}
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}
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} catch {
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// /tmp read failed — skip legacy cleanup
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}
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}
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// ─── Server Lifecycle ──────────────────────────────────────────
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async function startServer(): Promise<ServerState> {
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ensureStateDir(config);
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// Clean up stale state file
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try { fs.unlinkSync(config.stateFile); } catch {}
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// Start server as detached background process.
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// On Windows, Bun can't launch/connect to Playwright's Chromium (oven-sh/bun#4253, #9911).
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// Fall back to running the server under Node.js with Bun API polyfills.
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const useNode = IS_WINDOWS && NODE_SERVER_SCRIPT;
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const serverCmd = useNode
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? ['node', NODE_SERVER_SCRIPT]
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: ['bun', 'run', SERVER_SCRIPT];
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const proc = Bun.spawn(serverCmd, {
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stdio: ['ignore', 'pipe', 'pipe'],
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env: { ...process.env, BROWSE_STATE_FILE: config.stateFile },
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});
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// Don't hold the CLI open
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proc.unref();
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// Wait for state file to appear
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const start = Date.now();
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while (Date.now() - start < MAX_START_WAIT) {
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const state = readState();
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if (state && isProcessAlive(state.pid)) {
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return state;
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}
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await Bun.sleep(100);
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}
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// If we get here, server didn't start in time
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// Try to read stderr for error message
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const stderr = proc.stderr;
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if (stderr) {
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const reader = stderr.getReader();
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const { value } = await reader.read();
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if (value) {
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const errText = new TextDecoder().decode(value);
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throw new Error(`Server failed to start:\n${errText}`);
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}
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}
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throw new Error(`Server failed to start within ${MAX_START_WAIT / 1000}s`);
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}
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/**
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* Acquire an exclusive lockfile to prevent concurrent ensureServer() races (TOCTOU).
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* Returns a cleanup function that releases the lock.
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*/
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function acquireServerLock(): (() => void) | null {
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const lockPath = `${config.stateFile}.lock`;
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try {
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// O_CREAT | O_EXCL — fails if file already exists (atomic check-and-create)
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const fd = fs.openSync(lockPath, fs.constants.O_CREAT | fs.constants.O_EXCL | fs.constants.O_WRONLY);
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fs.writeSync(fd, `${process.pid}\n`);
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fs.closeSync(fd);
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return () => { try { fs.unlinkSync(lockPath); } catch {} };
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} catch {
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// Lock already held — check if the holder is still alive
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try {
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const holderPid = parseInt(fs.readFileSync(lockPath, 'utf8').trim(), 10);
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if (holderPid && isProcessAlive(holderPid)) {
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return null; // Another live process holds the lock
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}
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// Stale lock — remove and retry
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fs.unlinkSync(lockPath);
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return acquireServerLock();
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} catch {
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return null;
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}
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}
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}
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async function ensureServer(): Promise<ServerState> {
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const state = readState();
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if (state && isProcessAlive(state.pid)) {
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// Check for binary version mismatch (auto-restart on update)
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const currentVersion = readVersionHash();
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if (currentVersion && state.binaryVersion && currentVersion !== state.binaryVersion) {
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console.error('[browse] Binary updated, restarting server...');
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await killServer(state.pid);
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return startServer();
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}
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// Server appears alive — do a health check
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try {
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const resp = await fetch(`http://127.0.0.1:${state.port}/health`, {
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signal: AbortSignal.timeout(2000),
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});
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if (resp.ok) {
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const health = await resp.json() as any;
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if (health.status === 'healthy') {
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return state;
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}
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}
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} catch {
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// Health check failed — server is dead or unhealthy
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}
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}
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// Acquire lock to prevent concurrent restart races (TOCTOU)
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const releaseLock = acquireServerLock();
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if (!releaseLock) {
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// Another process is starting the server — wait for it
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console.error('[browse] Another instance is starting the server, waiting...');
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const start = Date.now();
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while (Date.now() - start < MAX_START_WAIT) {
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const freshState = readState();
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if (freshState && isProcessAlive(freshState.pid)) return freshState;
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await Bun.sleep(200);
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}
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throw new Error('Timed out waiting for another instance to start the server');
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}
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try {
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// Re-read state under lock in case another process just started the server
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const freshState = readState();
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if (freshState && isProcessAlive(freshState.pid)) {
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return freshState;
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}
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// Kill the old server to avoid orphaned chromium processes
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if (state && state.pid) {
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await killServer(state.pid);
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}
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console.error('[browse] Starting server...');
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return await startServer();
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} finally {
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releaseLock();
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}
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}
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// ─── Command Dispatch ──────────────────────────────────────────
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async function sendCommand(state: ServerState, command: string, args: string[], retries = 0): Promise<void> {
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const body = JSON.stringify({ command, args });
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try {
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const resp = await fetch(`http://127.0.0.1:${state.port}/command`, {
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method: 'POST',
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headers: {
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'Content-Type': 'application/json',
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'Authorization': `Bearer ${state.token}`,
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},
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body,
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signal: AbortSignal.timeout(30000),
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});
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if (resp.status === 401) {
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// Token mismatch — server may have restarted
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console.error('[browse] Auth failed — server may have restarted. Retrying...');
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const newState = readState();
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if (newState && newState.token !== state.token) {
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return sendCommand(newState, command, args);
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}
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throw new Error('Authentication failed');
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}
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const text = await resp.text();
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if (resp.ok) {
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process.stdout.write(text);
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if (!text.endsWith('\n')) process.stdout.write('\n');
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} else {
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// Try to parse as JSON error
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try {
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const err = JSON.parse(text);
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console.error(err.error || text);
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if (err.hint) console.error(err.hint);
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} catch {
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console.error(text);
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}
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process.exit(1);
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}
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} catch (err: any) {
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if (err.name === 'AbortError') {
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console.error('[browse] Command timed out after 30s');
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process.exit(1);
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}
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// Connection error — server may have crashed
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if (err.code === 'ECONNREFUSED' || err.code === 'ECONNRESET' || err.message?.includes('fetch failed')) {
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if (retries >= 1) throw new Error('[browse] Server crashed twice in a row — aborting');
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console.error('[browse] Server connection lost. Restarting...');
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// Kill the old server to avoid orphaned chromium processes
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const oldState = readState();
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if (oldState && oldState.pid) {
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await killServer(oldState.pid);
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}
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const newState = await startServer();
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return sendCommand(newState, command, args, retries + 1);
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}
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throw err;
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}
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}
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// ─── Main ──────────────────────────────────────────────────────
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async function main() {
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const args = process.argv.slice(2);
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if (args.length === 0 || args[0] === '--help' || args[0] === '-h') {
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console.log(`gstack browse — Fast headless browser for AI coding agents
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Usage: browse <command> [args...]
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Navigation: goto <url> | back | forward | reload | url
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Content: text | html [sel] | links | forms | accessibility
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Interaction: click <sel> | fill <sel> <val> | select <sel> <val>
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hover <sel> | type <text> | press <key>
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scroll [sel] | wait <sel|--networkidle|--load> | viewport <WxH>
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upload <sel> <file1> [file2...]
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cookie-import <json-file>
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cookie-import-browser [browser] [--domain <d>]
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Inspection: js <expr> | eval <file> | css <sel> <prop> | attrs <sel>
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console [--clear|--errors] | network [--clear] | dialog [--clear]
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cookies | storage [set <k> <v>] | perf
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is <prop> <sel> (visible|hidden|enabled|disabled|checked|editable|focused)
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Visual: screenshot [--viewport] [--clip x,y,w,h] [@ref|sel] [path]
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pdf [path] | responsive [prefix]
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Snapshot: snapshot [-i] [-c] [-d N] [-s sel] [-D] [-a] [-o path] [-C]
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-D/--diff: diff against previous snapshot
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-a/--annotate: annotated screenshot with ref labels
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-C/--cursor-interactive: find non-ARIA clickable elements
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Compare: diff <url1> <url2>
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Multi-step: chain (reads JSON from stdin)
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Tabs: tabs | tab <id> | newtab [url] | closetab [id]
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Server: status | cookie <n>=<v> | header <n>:<v>
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useragent <str> | stop | restart
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Dialogs: dialog-accept [text] | dialog-dismiss
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Refs: After 'snapshot', use @e1, @e2... as selectors:
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click @e3 | fill @e4 "value" | hover @e1
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@c refs from -C: click @c1`);
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process.exit(0);
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}
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// One-time cleanup of legacy /tmp state files
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cleanupLegacyState();
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const command = args[0];
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const commandArgs = args.slice(1);
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// Special case: chain reads from stdin
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if (command === 'chain' && commandArgs.length === 0) {
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const stdin = await Bun.stdin.text();
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commandArgs.push(stdin.trim());
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}
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const state = await ensureServer();
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await sendCommand(state, command, commandArgs);
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}
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if (import.meta.main) {
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main().catch((err) => {
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console.error(`[browse] ${err.message}`);
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process.exit(1);
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});
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}
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