package usecase import ( "sync" "code.30cm.net/digimon/library-go/errs" "code.30cm.net/digimon/app-cloudep-permission-server/pkg/domain/entity" "code.30cm.net/digimon/app-cloudep-permission-server/pkg/domain/permission" "go.mongodb.org/mongo-driver/bson/primitive" ) // PermissionTree 用來管理權限節點,包含快速查詢 map 與輔助 map(例如名稱對應的 ID 列表) type PermissionTree struct { // dummy root 節點 root *PermissionNode // permission id => node nodes map[string]*PermissionNode // permission name => permission id names map[string][]string mu sync.RWMutex // 保護樹的並發存取 } type PermissionNode struct { Data entity.Permission Parent *PermissionNode Children []*PermissionNode } const rootName = "root" // GeneratePermissionTree 根據扁平權限資料建立樹,並掛在 dummy root 下 func GeneratePermissionTree(permissions []entity.Permission) *PermissionTree { tree := &PermissionTree{ nodes: make(map[string]*PermissionNode), names: make(map[string][]string), } // 1. 建立所有節點 for _, perm := range permissions { node := &PermissionNode{ Data: perm, Children: []*PermissionNode{}, } tree.nodes[perm.ID.Hex()] = node tree.names[perm.Name] = append(tree.names[perm.Name], perm.ID.Hex()) } // 2. 建立 dummy root 節點 tree.root = &PermissionNode{ Data: entity.Permission{ID: primitive.NewObjectID(), Name: rootName}, Children: []*PermissionNode{}, } // 3. 建立父子連結:若找不到父節點或 Parent 為 0,則掛在 dummy root 下 for _, node := range tree.nodes { if node.Data.Parent == "" { node.Parent = tree.root tree.root.Children = append(tree.root.Children, node) } else if parent, ok := tree.nodes[node.Data.Parent]; ok { node.Parent = parent parent.Children = append(parent.Children, node) } else { // 若父節點不存在,預設掛在 dummy root 下 node.Parent = tree.root tree.root.Children = append(tree.root.Children, node) } } return tree } // getNode 輔助函數:根據 ID 從樹中查找節點 func (tree *PermissionTree) getNode(id string) *PermissionNode { tree.mu.RLock() defer tree.mu.RUnlock() return tree.nodes[id] } //nolint:unused func (tree *PermissionTree) put(node entity.Permission) { parentNode := tree.getNode(node.Parent) if parentNode == nil { parentNode = tree.root } thisNode := &PermissionNode{ Data: node, Parent: parentNode, Children: make([]*PermissionNode, 0), } parentNode.Children = append(parentNode.Children, thisNode) tree.names[node.Name] = append(tree.names[node.Name], node.ID.Hex()) tree.nodes[node.ID.Hex()] = thisNode } // filterOpenNodes 走訪整棵樹,列出有被打開的節點(父節點沒開,則底下的都不會開) // 如果某個節點為非葉節點,則會檢查其子節點是否有啟用,否則該節點不會被展開。 // [permissionID] entity.Permission func (tree *PermissionTree) filterOpenNodes() (map[string]entity.Permission, error) { tree.mu.RLock() defer tree.mu.RUnlock() result := make(map[string]entity.Permission) // dfs 為內部閉包,可存取 result // 返回值 bool 表示目前節點或其子孫中是否存在有效 open 節點 var dfs func(node *PermissionNode) bool dfs = func(node *PermissionNode) bool { // 若本身狀態非 open,則整個分支不展開 if node.Data.Status != permission.Open { return false } // 節點本身是 open,不論子節點狀態如何,先將該節點加入結果 result[node.Data.ID.Hex()] = node.Data // 遞迴處理子節點 for _, child := range node.Children { dfs(child) } return true } // 從 dummy root 的 Children 開始走訪(dummy root 本身不納入結果) for _, child := range tree.root.Children { dfs(child) } return result, nil } // getFullParentPermission 根據 role permission 找出完整 path permission status func (tree *PermissionTree) getFullParentPermission(rolePermissions []*entity.RolePermission) permission.Permissions { status := permission.Permissions{} for _, v := range rolePermissions { node := tree.getNode(v.PermissionID) if node == nil { return nil } if _, ok := status[node.Data.Name]; ok { continue } status[node.Data.Name] = permission.StatusCode(node.Data.Status.String()) // 往上找node(父) for node.Parent != nil { np := node.Parent if np == nil || np.Data.Name == rootName { break } parent := tree.getNode(np.Data.ID.Hex()) if parent == nil { continue } status[parent.Data.Name] = permission.StatusCode(parent.Data.Status.String()) } } return status } // getFullParentPermissionIDs 根據 permissions 找出所有完整 permission // 比如B的父權限是A,給B權限就要回傳A與B權限id func (tree *PermissionTree) getFullParentPermissionIDs(permissions permission.Permissions) ([]string, error) { exist := make(map[string]bool) ids := make([]string, 0) for name, status := range permissions { if status != permission.OpenPermission { continue } pIDs, ok := tree.names[name] if !ok { return nil, errs.ResourceNotFound("failed to get node") } for _, pID := range pIDs { node := tree.getNode(pID) if node == nil { return nil, errs.ResourceNotFound("failed to get node") } // 如果有子node代表不是最底層權限而是父node,就必須檢查此父node底下子node權限是否有開啟 if len(node.Children) > 0 { var can bool for _, ch := range node.Children { if v, ok := permissions[ch.Data.Name]; ok && v == permission.OpenPermission { can = true break } } if !can { continue } } for node.Parent != nil { np := node.Parent if np == nil || np.Data.Name == rootName { break } if _, ok := exist[np.Data.ID.Hex()]; !ok { ids = append(ids, np.Data.ID.Hex()) exist[np.Data.ID.Hex()] = true } } } } return ids, nil }